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Newest Java Articles
Creating a First-Person Shooter Game, Math for Java Game Programmers
By Richard G. Baldwin - Published 11/18/2008
Learn about first-person computer games in general, and learn how to use the game-math library to write a first-person game in a 3D world in Java.

Why Agile Projects Fail
By Scott Nelson - Published 11/13/2008
Agile methodologies can deliver more functionality and better quality in less time. When they don't, is it the process, the people, or the project?

Test Cases Made Easy with JUnit 4.5
By David Thurmond - Published 11/12/2008
JUnit revolutionized writing unit test cases when it arrived on the scene, but with the release of JUnit 4.5, developers now have a whole new architecture and a host of new features to make writing unit tests even easier.


Improving Code Consistency and Standards Compliance with Eclipse Preferences
By Scott Nelson - Published 11/06/2008
Everyone knows that coding standards save time and improve quality. Learn how to provide consistency in code formatting and environment preferences seamlessly in any Eclipse-based IDE (fast becoming the majority).

Multimedia Programming with Java: Getting Started
By Richard G. Baldwin - Published 11/04/2008
Getting started with a new technology can be daunting. Learn how you can benefit from a Java multimedia library and a lightweight Java IDE named DrJava, which has the ability to interactively evaluate Java code.

Continuously Improving Your Kanban Change Request Process
By Eric Landes - Published 10/31/2008
Many times. a new process is introduced and after the initial introduction, those productivity gains slide back. But the Kanban process (really, any lean process) is designed to allow teams to introduce improvements continuously to their process, thus continually improving productivity.

Reduce String Literal Overhead with Eclipse
By Scott Nelson - Published 10/29/2008
Every J2EE web application can get an immediate performance boost by eliminating common and unnecessary overhead that uses an uncommon Eclipse setting and a little discipline.

OP-ED: The Realities of an Uncertain Economy
By Paul Kimmel - Published 10/23/2008
When handed a crate of lemons, make lemonade. Success in a tough economic climate is about perspective and attitude.

Stubbing For Fun, Profit, and Survival
By Scott Nelson - Published 10/22/2008
The importance of stubbed methods is often misunderstood, leading to approaches that hinder development progress. Learn why this common technique is key to a project's success and a variety of approaches to adapt in your daily development.

Applications of the Vector Dot Product, Math for Java Game Programmers
By Richard G. Baldwin - Published 10/21/2008
Learn how to use the dot product to compute nine different angles of interest that a vector makes with various elements in 3D space, to find six of the infinite set of vectors that are perpendicular to a given vector, and to perform back-face culling of an image.

Highlighted Java Tutorials
10 Commandments for Java Developers
By Aleksey Shevchenko -
Would you like your life to go much smoother? Follow these rule and you can make it happen.

Ten Aspects of Security to Improve Application Strength
By Chad Cook -
Making mistakes when trying to build secure applications can lead to critical flaws and vulnerabilities. Learn how to strengthen an application and avoid costly mistakes.

Programming the Eclipse Workbench
By Peter Nehrer -
What makes Eclipse applications most easily recognizable is the Workbench. Explore the Eclipse Workbench parts in detail — specifically the views and editors that make up most Workbench applications.

Ajax with the ZK Framework
By Michael Klaene -
Discover how to utilize the ZK Ajax framework to develop web based Java applications with the look and functionality of desktop applications.

The Object-Oriented Thought Process Index Page
By Matt Weisfeld -
If you want more detailed information on object-orientated development this is a great please to start.

Developing Java-Based Mobile Games
By Mugdha Chauhan -
With 1.2 billion cell phones in the world, mobile game development has become a lucrative industry. Use your existing Java knowledge to learn mobile development basics while building your first game!

Good Java Style: Part 1
By Thornton Rose -
Worrying about good style may seem like a waste of time, but it behooves us to write our code such that the thoughts and ideas it expresses are exceptionally clear.

J2ME Core Concepts
By Eric Giguère -
At the heart of Java 2 Micro Edition (J2ME) are three core concepts: configurations, profiles, and optional packages.

JXTA for Wireless Java Programmers
By Bilal Siddiqui -
Interested in adding J2ME devices in Peer-to-Peer (P2P) computing? This new series will use JXTA as an example P2P network and show why, when, and how to use J2ME as a JXTA peer.






Latest Forum Thread
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Will I get full credit on this assignment? wildcat1 4 11-18-2008 10:15 AM
Using Images neonic75 2 11-18-2008 10:04 AM
Exercise using Bluej Klepto 4 11-18-2008 09:11 AM
Hexadecimal to binary sweet_babylhyn 2 11-17-2008 10:04 AM
Excel Multibyte JDBC Driver nphani2008 0 11-17-2008 03:39 AM

Latest Forum Thread
     Developer Forum
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Client server database question Gorbo 26 11-12-2008 04:22 PM
Read Text File girish_mu 9 11-13-2008 09:30 AM
TIP: A little tutorial about String.split(); cjard 8 11-13-2008 04:22 AM
Java Help petermoncrieff 8 11-10-2008 06:43 PM
Quick question with a Java applet kenmccoy 7 11-9-2008 11:11 AM


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